Aufgabe 7: Anwendung

framebuffer.h File Reference

Framebuffer implementing primitive graphic operations More...

#include "types.h"
#include "graphics/primitives.h"
#include "utils/string.h"
+ Include dependency graph for framebuffer.h:
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Classes

struct  Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel.__unnamed16__
 Bits per pixel. More...
 

Detailed Description

Framebuffer implementing primitive graphic operations


Class Documentation

struct Framebuffer::Pixel.__unnamed16__

template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
struct Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel.__unnamed16__

Bits per pixel.

Class Members
unsigned data: COLORDEPTH RGB value.